Friday, July 31, 2020
Toy Design Wrapup Tension filled the air as people were ushered in to 6-120. Scientists dotted the MIT campus, urging people to get to 6-120 as fast as possible. Following the advice of the scientists and heading towards 6-120 you may have been confused. There were small groups of people in corners, talking busily, people running around in lab coats with clip boards, and caution tape roped off entire buildings. Something was obviously going on. . . Wait . . . what? Students at play? Oh right! Tuesday was the 4th Annual Playsentations, the final Toy Design hoorah where all of the groups present their final prototypes to an audience of industry representatives, parents, and friends. A semesters worth of work culminated in 2 hours of shear amazingness. I know Ive been holding back and not telling you what my toy is, leaving you hints and leaving you guessing. This is the entry where all is revealed, where I tell you exactly what my team and I have been working on for our entire second semester. Sit back, it was a crazy night! I arrived at the PlaySentations 2 hours early so that I could practice with my group. I had one of the two speaking roles so I, theoretically, had my lines memorized and ready to recite as eloquently as humanly possible. Too bad I managed to forget most of them right as we began to practice, but luckily I regained my composure. My group was awesome and ready for the presentation so we decided to chill before the show started. This is when the writing instructor came up to us. You guys, have you filed a patent for your toy yet? Um, no, should we? Well, youre about to pitch your idea to a group of people that could potentially steal it. I recommend a patent. Oh, youre right, um, ok, to an Athena Cluster! Elizabeth and I ran to a cluster and surfed around on the internet before finding a very convenient e-mail my dad had sent me regarding patents. I linked to the site he sent me, did some quick skimming, and then downloaded the form. 30 minutes and $278 dollars later BOOM! I got official word today that were officially Patent Pending so its safe to tell you guys what weve been working on. Sorry, its not that I dont trust you, its just that I dont trust you. :) The lights dimmed and our professor took the stage. The Playsentations began. The first group to go was Tube Racers. followed by Seismic Survival Elektros LUX DIGITal DJ Infection Cool Pool Cell Slap and The Orb Ill skip the descriptions of each just because I couldnt really do each one justice and because a video of the entire event will eventually hit the web. I will, however, discuss the one I skipped. That would be my groups toy. Whats it called??? ElectroPlushies Ooooooh-ahhhhhhhh! So, whats an ElectroPlushie? Try to think of it as a mix between a Giant Microbe: and snap circuits: Essentially, ElectroPlushies are large, plushy versions of electrical components that can be snapped together to build real circuits. Each plushy, while resembling an electrical component (resistors, capacitors, switches, batteries, LEDs, etc) actually has the real component inside. Wires run from the component, down the leads of the plushy, and are soldered to magnetic snaps at the end of the plushy (and bendable!) leads. This lets you snap together different components and learn the basics of circuitry while still playing with stuffed toys. Each ElectroPlushie has a personality that corresponds to what its function in the circuit is. The battery is energetic, the piezo buzzer is angry, the LED is bright and happy, the button is confused (he doesnt know whether hes on or off), and the resistor is cool and resistant to flow. We made five ElectroPlushies for the Playsentations and they are as follows (photography by Eric Schmiedl): Battery Buzzer Resistor Button/Switch LED After presenting our toy to a packed house and to some random CBS news camera (btw, we rocked it) we did some QA (also rocked (and also quite funny)) and then returned to our seats, thrilled at our pitch and still listening to the applause ringing in our ears. The audience responded incredibly well and loved the toy, much to our relief. After all of the presentations the audience (upwards of 300 people) filled out evaluations for each presentation (concept, implementation, presentation, etc). Ordinarily there would be very little incentive to actually fill these forms out, but this being MIT and toy design, theres always incentive. Our professor took the stage again: I would like to thank Hasbro for all of the help theyve provided us this year. Hasbro would also like to thank us. Do you all have your evaluations filled out? Good, because Hasbro has decided to give us a little something. . . Off to the side of the stage a large black drape is pulled off of a huge pile of boxes, each conspicuously with the word TOYS on it. A box was opened and the contents hoisted into the air. This is when the audience realized that every single person was about to get a free Nerf gun! Any blank evaluations were instantly filled out and were traded for plastic projectile goodness as people filed out into the lobby for milk and cookies. I stayed behind and chatted with my group and some guests about our toys. Eventually everybody had filed out, I had my Nerf gun(s) and Maddie and I headed back to Burton-Conner, finally done with Toy Design, not quite able to accept the fact that it was all over. We walked up the two flights of stairs to Conner 2 and opened the door into the hallway only to hear WE NEED MORE AMMO!!! GO GO GO GO GO! as Yuki ran screaming by the door dodging a hail of flying foam and firing darts down the hall. The war had begun, I quickly dropped all of my stuff, loaded my Nerf gun, and joined the fray. You see, the vast majority of my floor had come to watch the Playsentations and, consequently, there are now over a dozen Nerf guns laying all over the floor. This is what the wall next to my desk looks like: Weve recently acquired 96 more darts (that work much better than the ones that came with the guns) and we spend most of our time target shooting various lights and windows. Now, while dart guns are really fun, I think Yukis AIM away message from the other day pretty much sums up the current state of things: Bad Ideas 101: Giving out 100 free Nerf guns the week before finals. So thats it, Toy Design is over, for now. Im working at Hasbro this summer and will begin getting ElectroPlushies ready to be marketed, distributed, get the official patent filed (were operating under a provisional right now), get prototypes ready to show at Toy Fair 2009, and generally make sure that these things end up on ThinkGeek and in stores everywhere. Im taking SP.779 next semester, which is Advanced Toy Design (or, free lab time to work on continuing toys). Ill post a link to the video of the Playsentations when its posted to the web, its worth a watch (but I pre-apologize for the audio, it was terrible! I wanted to rip my mic off and smash it under my heel). Good luck with the end of the year everybody, youre so close! Post Tagged #2.00b Toy Design
Posted by William Martin at 3:48 AM
Friday, May 22, 2020
The colourful grotesque scenes painted by James Ensor have caused many to place him as a pioneer of expressionism. He is most recognized as the painter of masks and skeletons. However, to place him under one category would be to ignore a large portion of his career, in which he tackled a plethora of techniques, mediums, and subjects. The diversity of Ensors art sets him apart from many other artists, and his experimentation was ceaseless. Ensor was innovative and original, excelling at a great number of things. Until his death in 1949, Ensor constantly proved his ever-expanding artistic ability, expressing himself through his work in any way that he pleased, and refusing to surrender to the standards of others. James Sidney Ensor was born in 1860 to an educated Englishman and a bourgeious Belgium woman in the seaside resort town of Ostend, Belgium. During the summer the streets would be crawling with tourists, eager to take in the sea and partake in a wild Flemish festival. Ensors fa ther, James Frederic Ensor, left for the United States shortly after his sons birth to find work as a civil engineer, but returned to Ostend after the outbreak of the Civil War in 1861. The family of his wife, Maria Catherina Haegheman, owned a small eclectic souvenir shop, in which Ensor found great inspiration. In my parents shop I had seen the wavy lines, the serpentine forms of beautiful seashells, the irridescent lights of mother-of-pearl, the rich tones of delicate chinoiserie (1).
Posted by William Martin at 7:56 PM
Sunday, May 10, 2020
The mission of Valley Mountain Regional Center (VMRC) is to support people with developmental disabilities as they enrich their lives through choices and inclusion. VMRC is committed to securing quality, individualized services in collaboration with families and the community. VMRC is a private, non-profit corporation that contracts with the State of California to provide diagnostic, evaluation, case management, and early intervention services to people with developmental disabilities. Valley Mountain Regional Center serves children and adults with developmental disabilities in San Joaquin, Stanislaus, Amador, Calaveras and Tuolumne counties. 1,614 children under age 3 and their families are served in VMRCÃ¢â¬â¢s Early Start Program whichÃ¢â¬ ¦show more contentÃ¢â¬ ¦Then you meet with a psychologists and along with all the assessments and paperwork, and his observation. You received a final diagnosis in which the school social worker is present at all times for any questions or concerns. According to Ã¢â¬Å"Introduction to Human ServicesÃ¢â¬ , in general, school social workers exist to assist children in managing any psychosocial issues that are creating a barrier to learning. These could include physical barriers I the form of a disability, cognitive barriers such as intellectual or learning disabilities, or behavioral barriers such as students who are depressed, anxious, or acting out. School social workers also work to develop, enhance, or maintain a close working relationship between student families and the school, advocating for the family in a variety of situations,(Martin, 2014, pg. 278). I observed the interviewee as a concerned and caring mother who wanted the best for her child with autism. She was educated enough to know it was a process beyond her knowledge. The mother is a young Caucasian adult with a college education, she allowed the process and was opened minded with what the coordinators and specialists had to say. Stating, that it cou ld be difficult to get resources because the client is unsure where he or she is to go and turn to. Autism is a disorder of social interaction, communication and behavior. Autism typically manifests itself within the first three years of life and there is usually cognitive
Posted by William Martin at 6:52 AM
Wednesday, May 6, 2020
Introduction During the course of this lab, we explored whether or not certain processed foods contained Genetically Modified Organisms. Genetically modified food is an important subject in the world today. Ever since Flavr Savr came out with their tomatoes grown from genetically modified seeds in 1994 genetically modified foods has become ever more popular amongst distributors of produce (Mestel, 2013). We will write a custom essay sample on Gmo Lab Report or any similar topic only for you Order Now The worldÃ¢â¬â¢s population has grown by around one billion in the last decade (US Bureau of the Census). At this rate, Genetically Modified Organisms within food products will increase dramatically, but is this for the best? There are many risk factors that have been brought up with genetically modified foods such as potential increase of cancer according to a French study conducted by Dr. Giles Eric Seralini (Kilham, 2012). Genetically modified food is a popular subject among scientists, as it has been researched quite often. A study was done in the Czech Republic over a course of five years (2002- 2007) to test many foods, such as tomatoes and rice, for approved and unapproved Genetically Modified Organisms. Similar to the experiment conducted in the botany lab, the scientists involved in this study used a Polymerase Chain Reaction, or PCR, method to determine their results (Kyrova, Ostry, Laichmannova, Ruprich, 2010). Enrico Dainese and his partners did another similar study, on soybeans specifically. Like our experiment conducted on the cornbread mix, Dainese and his colleagues followed their PCR results with an Agarose Gel Electrophoresis (Dainese, Angelucci, De Santis, Maccarrone and Cozzani, 2004). An additional experiment closely related to the one performed by my partners and I is a study done in Brazil to better detect for GMO within their foods sold in markets a other places (Cardarelli, Branquinho, Ferreria, da Cruz and Gemmule, 2005). These articles show how GMO within foods are present all over the world. The reason my fellow group members and myself are conducting this experiment is to test a sample of processed food (in this case cornbread mix) for any existence of Genetically Modified Organisms using PCR methods. We hypothesize that the cornbread mixture has been genetically modified and herefore will show that in the results. Materials and Methods The purpose of this experiment is to use PCR method to identify genetically modified foods. During the experiment we, as a group, tested a known non- GMO food sample, oatmeal, along with our cornbread mix. We first weighed out 0. 77 g of the non- GMO oatmeal. We then proceeded to add 3. 85 ml (5. 00 ml per 1. 00 g) of disti lled water (DW) to the oatmeal and ground them together with a pestle. The same was done with 0. 99 g of the cornbread mix and 4. 95 ml of DW. We pipetted each of these into separate screw-cap tubes consisting of 500 l of an InstaGene solution. These we incubated and centrifuged for approximately 5 minutes each. We then took six PCR tubes and filled them each up, 2 with the non- GMO oatmeal mixture, 2 with the cornbread mixture and 2 with a known GMO positive substance. The Non- GMO and GMO positives served as controls for the experiment. One of each of the two tubes contained 20 l of plant MM and GMO MM. The PCR tubes were then placed in a thermal cycler and after this we did an agarose gel electrophoresis to provide us with the necessary data received from bands that shouldÃ¢â¬â¢ve shown up n the gel. Results Even though we had followed procedure and accurately mixed the correct amount and type of DNA and Master Mix together, as shown in Table 1, we ended up getting shocking results. Photos were taken of the final gel slab the morning of the experiment (Fig. 1) and that same afternoon (Fig. 2). There seemed to be very little signs, if any, of Genetically Modified Organisms within the cornbread mixture. TABLE 1. PCR Tube Contents: Tube Number| Master Mix| DNA| 1| 20 l Plant MM (green)| 20 l Non- GMO food control DNA| 2| 20 l GMO MM (red)| 20 l Non- GMO food control DNA| | 20 l Plant MM (green)| 20 l test food DNA| 4| 20 l GMO MM (red)| 20 l test food DNA| 5| 20 l Plant MM (green)| 20 l GMO positive control DNA| 6| 20 l GMO MM (red)| 20 l GMO positive control DNA| FIGURE 1. GMO Morning (AM) Agarose Gel Electrophoresis results FIGURE 2. GMO Evening (PM) Agarose Gel Electrophoresis results Discussion: The purpose of this experiment was to determine whether or not a sample of an off-brand corn bread mix had contained Genetically Modified Organisms (GMO). As a result, we determined that there were no GMO traces located in the cornbread mix. This could be due to mistakes that may have been made during the procedure such as poor measuring or mixing, misreading results, or the cornbread mix really was not made with genetically modified foods. These results disprove our hypothesis, which stated that we believed there would be GMO traces found within the cornbread mix. It was disappointing to see that we had a negative result while many of the other groups received bold lines on their arag gel indicating that their foods contained high amounts of GMO. I was glad to see that not all processed foods contain it though as in with the results of the Czech Republic study. Out of all the tomatoes and papayas they tested, not one had resulted in the detection of GMO traces (Kyrova, Ostry, Laichmannova, Ruprich, 2010). We knew that the gel was accurately detecting GMO traces in foods by using the GMO positive control. Also to back up our assumptions that the Agarose Gel Electrophoresis results are accurate, it is shown in DaineseÃ¢â¬â¢s, and otherÃ¢â¬â¢s, work. He used this method of GMO detection in his study to show that this is an effective way of detecting GMO traces (Dainese, Angelucci, De Santis, Maccarrone and Cozzani, 2004). It is interesting to see how genecticall modified foods are not only in the US but also in the Czech Republic and even in Brazil markets, where Cardarelli and his associates looked into Roundup Ready soybeans and checked other substances for GMO traces (Cardarelli, Branquinho, Ferreria, da Cruz and Gemmule, 2005). Though I was disappointed to get negative results, I am happy that there was a variety in GMO traces within the whole lab. I donÃ¢â¬â¢t know if we would have learned much if we all got positive results. It would cause us to just assume that all processed foods have been genetically altered. The other researchersÃ¢â¬â¢ results intrigued me as to how different they all were yet they were all about the same thing in a sense. This lab has helped me realize how GMO within foods is affective all around the world and doesnÃ¢â¬â¢t just mean that the food is bigger or tastier, but has been affected by chemicals, both good and bad. Literature Cited: Cardarelli, Paola; Branquinho R, Maria; Ferreria T. B. , Renata; da Cruz P, Fernanda; Gemmule L, Andre. 2005. Detection of GMO in food products in Brazil: the INCQS experience. Food Control. 16(10): 859-866. Dainese, E; Angelucci, C; De Santis, P; Maccarrone, M; Cozzani, I. 004. A multiplex PCR-based assay for the detection of genetically modified soybean. Analytical Letters. 37(6): 1139-1150. Kilham, C. What You Need To Know About GM Foods Is Half The Story. 2012 Dec. 07. Forbes Magazine. Kyrova, V; Ostry, V; Laichmannova, L; Ruprich, J. 2010. AN OCCURRENCE OF GENETICALLY MODIFIED FOODSTUFFS ON THE CZECH FOOD MARKET. Acta Aliment aria. 39(4): 387- 396. Mestel, R. 2013 Feb 23. Genetically modified foods: Who has to tell?. Los Angeles Times. US Bureau of the Census. Current Population Projections. 2013. www. census. gov. How to cite Gmo Lab Report, Essay examples
Posted by William Martin at 10:40 AM
Wednesday, April 29, 2020
Safety glasses analysis Essay The surface finish of the glasses and texture is smooth and polished and the shape of the glasses is suitable to the task. However the overall style and image is unattractive and the aesthetic qualities could be greatly improved. This product is well suited to its purpose as the product is made of a hard material that is not easily broken or shattered. The safety glasses can be adjusted to suit the wearer and are adaptable to all environments in the workshop. This set of goggles are very attractive and aesthetically pleasing, also they are very well constructed and impact resistant therefore they fit their purpose very well. The head strap is adjustable and made of a flexible comfortable material that moulds to the contours of the wearers head. The design of these goggles is very modern and streamlined. They are nicely shaped and very colourful. The lens is tinted and looks nice as well as helping youre the view of the wearer when underwater The Freedo race Swimming Goggles have an angled lens which is designed to reduce the head movement of the swimmer. We will write a custom essay sample on Safety glasses analysis specifically for you for only $16.38 $13.9/page Order now We will write a custom essay sample on Safety glasses analysis specifically for you FOR ONLY $16.38 $13.9/page Hire Writer We will write a custom essay sample on Safety glasses analysis specifically for you FOR ONLY $16.38 $13.9/page Hire Writer These swimming goggles have a split silicone strap with a self adjusting nose bridge, to enable the swimmer to fit their swimming goggles properly. Welding lenses are an essential safety feature in the welding industry, where sudden flares and intense light can cause eye damage and irritation. It is important for any welder to learn how to select, maintain and equip welding lenses. This lens is easily the most effective because of it protection range and its ability to be easily replaced and maintained.
Posted by William Martin at 2:31 PM
Friday, March 20, 2020
Reformation essays Assess the condition of the Roman Catholic Church on the eve of the reformation. In the 1400 - 1500's there were many changes that took place. These changes were religious, political, social and economical. In the 1500, a large part of Europe was Christian. Muslims were common too though, especially in Spain. Europe was small and poor in the 1500's: this was before the spread of literacy. The government was feudal in nature (kings and nobles) The Pope unified Christianity, but the land was divided into nation states. Europe main countries were England, Spain, France, Germany, Italy and the Holy Roman Empire. This division was due to the concern with what was beneficial to themselves. The Holy Roman Empire was called "holy" because it was christianised. The Holy Roman empire was the centre of the roman catholic church as it was the home to the Pope. The History of Holy Roman Empire began with Charlemagne who was crowned by Pope Leo III. The Holy Roman Empire had less than 50 cities, they were independent from the princes. They were centres of culture and wealth. Most people were farmers that did not own their land but paid rent. The structure of the church basically considered of the secular clergy; these were the parish priests, they were responsible for the people the church and society. Then there was Parishes were headed by a bishop in diocese. Then there were Bishops. The Bishop did the sacraments, ordination, confirmation etc. The Bishops were in charge of the school system. Then there was the Archbishop. Bishops and Archbishops were responsible for large areas, therefore they were well paid. Archbishops were elected by other clergy, but these elections soon became a formality. Contact with the bishop or archbishop was mainly for legal or repayment reasons. Then above everybody was the Pope. The Pope "ran the whole show" and had a great many judicial powers The church developed a legal system (church courts). Ecclesi...
Posted by William Martin at 5:21 PM
Wednesday, March 4, 2020
Pac-Man Video Game History and Background On May 22, 1980, the Pac-Man video game was released in Japan and by October of the same year, it was released in the United States. The yellow, pie-shaped Pac-Man character, who travels around a maze trying to eat dots and avoid four mean ghosts, quickly became an icon of the 1980s. To this day, Pac-Man remains one of the most popular video games in history. Inventing Pac-Man If you ever thought that the Pac-Man character looked like some kind of food, then you and Japanese game designer Toru Iwatani think alike. Iwatani was eating pizza when he came up with the idea for the Pac-Man character. Iwatani has more recently said that the Pac-Man character is also a simplification of theÃ Kanji character for mouth,Ã Ã¢â¬â¹kuchi.Ã While a pizza with a slice out of it turned into the main character of Pac-Man, cookies became the power pellets. In the Japanese version, the pellets look like cookies, but they lost their cookie look when the game came to the U.S. Apparently, Namco, the company that made Pac-Man, was hoping to create a video game that would entice girls to play as well as boys. And everyone knows that girls like food, right? Hmmm. Anyway, a relatively nonviolent, food-based video game with cute little ghosts and a bit of humor did appeal to both genders, which quickly made Pac-Man an unquestionable success. How He Got His Name The name Pac-Man continues the eating theme of the game. In Japanese, puck-puck (sometimes said paku-paku) is a word used for munching. So, in Japan, Namco named the video game Puck-Man. After all, it was a video game about a pizza eating super-powered cookies. However, when it was time for the video game to be sold in the U.S., many were worried about the name Puck-Man, mostly because the name sounded a bit too similar to a particular four-letter word in English. Thus, Puck-Man underwent a name change and became Pac-Man when the game came to the States. Playing Pac-Man Its probably a very rare person who has never played Pac-Man. Even for those who may have missed it in the 1980s, Pac-Man has been remade on nearly every video game platform since then. Pac-Man even appeared on the front page of Google (as a playable game) on Pac-Mans 30th anniversary. However, for those few who are unfamiliar with the game, here are the basics. You, the player, control the yellow, circular Pac-Man using either keyboard arrows or a joystick. The goal is to move Pac-Man around the maze-like screen gobbling up all 240 dots before the four ghosts (sometimes called monsters) get you. The four ghosts are all different colors: Blinky (red), Inky (light blue), Pinky (pink), and Clyde (orange). Blinky was also known as Shadow because hes the fastest. The ghosts begin the game in the ghost cage in the center of the mazeÃ and roam around the board as the game progresses. If Pac-Man collides with a ghost, he loses a life, and the game restarts. If Pac-Man eats one of the four power pellets available on each level; the ghosts all turn dark blue and Pac-Man is able to eat the ghosts. Once a ghost is gobbled up, it disappears- except for its eyes, which run back to the ghost cage. Occasionally, fruit and other objects appear on the screen. If Pac-Man gobbles those up then he earns a point bonus, with different fruit worth different values. While all this is happening, Pac-Man makes a wocka-wocka sound that is nearly as memorable as the yellow character itself. The game ends when Pac-Man has lost all (usually three) of his lives. When You Win Many people are impressed with themselves if they get to level five or six on Pac-Man. However, there are always those die-hards out there who are determined to finish the game. Despite how popular Pac-Man was in the 1980s, it actually took 19 years for the first person to ever finish Pac-Man. That amazing feat was reported to be accomplished by 33-year-old Billy Mitchell, who finished Pac-Man with a perfect game on July 3, 1999.Ã A Scandal in Gaming Mitchell completed all 255 levels of Pac-Man. When he reached level 256, half the screen became jumbled. This is an impossible level to complete and thus the end of the game. It took Mitchell about six hours to win the game and he did so with the highest possible score- 3,333,360 points. Mitchell went on to record record-breaking runs in Donkey Kong, Donkey Kong Jr., and Centipede, and became a mini-celebrity, named as Gamer of the Century, featured in Life magazine in 1982 and in the 2007 movie The King of Kong: A Fistful of Quarters. In 2018, however, Twin Galaxies, the American organization that tracks video game records, announced their discovery that some of Mitchells record-breaking runs were not achieved on an arcade machine, but rather using emulation software, a violation of the rules. All of Mitchells titles, including his Guinness World Records, have since been stripped. Pac-Man Fever In the early 1980s, the nonviolent and goofy nature of Pac-Man made it a phenomenal attraction. In 1982 an estimated 30 million Americans spent $8 million a week playing Pac-Man, feeding quarters into machines located in arcades or bars. Its popularity among teenagers made it threatening to their parents: Pac-Man was loud and stunningly popular, and the arcades where the machines were located were noisy, congested places. Many towns in the United States passed statutes to regulate or restrict the games, just as they were allowed to regulate pinball machines and pool tables to combat gambling and other immoral behaviors. Des Plaines, Illinois, banned people under 21 from playing video games unless they were accompanied by their parents. Marshfield, Massachusetts, banned video games outright. Other cities used licensing or zoning to limit video game playing. A license to run an arcade could stipulate that it had to be at least a certain distance from a school, or it could not sell food or alcohol. Ms. Pac-Man and More The Pac-Man video game was so immensely popular that within a year there were spin-offs being created and released, some of them unauthorized. The most popular of these was Ms. Pac-Man, which first appeared in 1981 as an unauthorized version of the game. Ms. Pac-Man was created by Midway, the same company authorized to sell the original Pac-Man in the U.S. Ms. Pac-Man became so popular that Namco eventually made it an official game. Ms. Pac-Man has four different mazes with varying numbers of dots, compared to Pac-Mans only one with 240 dots; Ms. Pac-Mans maze walls, dots, and pellets come in a variety of colors; and the orange ghost is named Sue, not Clyde. A few of the other notable spin-offs were Pac-Man Plus, Professor Pac-Man, Junior Pac-Man, Pac-Land, Pac-Man World, and Pac-Pix. By the mid-1990s, Pac-Man was available on home computers, game consoles, and hand-held devices. Lunch Boxes and Other Collectibles As with anything super popular, merchandising went wild with the Pac-Man image. You could purchase Pac-Man T-shirts, mugs, stickers, a board game, plush dolls, belt buckles, puzzles, a card game, wind-up toys, wrapping paper, pajamas, lunch boxes, sheets, bumper stickers, plus so much more. In addition to buying Pac-Man merchandise, kids could satisfy their Pac-Man cravings by watching a 30-minute Pac-Man cartoon that started airing in 1982. Produced by Hanna-Barbera, the cartoon lasted for two seasons. In case you really wanted that wocka-wocka sound to stay in your head, listen again to the 1982 song by Jerry Buckner and Gary Garcia called Pac-Man Fever, which made it all the way up to No. 9 on Billboards Top 100 chart. Although the decade of Pac-Man Fever might be over, Pac-Man continues to be loved and played year after year. Sources Crecente, Brian. King of Kong Star Stripped of High Scores, Banned from Competition. Variety April 12, 2018.Gallagher, Marcus, and Amanda Ryan. Learning to Play Pac-Man: An Evolutionary, Rule-Based Approach. The 2003 Congress on Evolutionary Computation, 2003. CEC 03. 2003. Print.Goroff, David B. The First Amendment Side Effects of Curing Pac-Man Fever. Columbia Law Review 84.3 (1984): 744Ã¢â¬â74. Print.Lucas, Simon. Evolving a Neural Network Location Evaluation to Play Ms. Pac-Man. IEE 2005 Symposium on Computational Intelligence and Games. Ed. Graham Kendall and Simon Lucas. Essex University, 2005. Print.Moore, Mike. Videogames: Sons of Pong. Film Comment 19.1 (1983): 34Ã¢â¬â37. Print.Rife, Katie. King of Kongs Billy Mitchell Has Been Stripped of All His High Scores, Banned From Competitive Gaming. AV News April 12, 2018.Yannakakis, Georgios N., and John Hallam. A Generic Approach for Generating Interesting Interactive Pac-Man. IEE 2005 Symposium on Computational Intelligence and Games. Ed. Graham Kendall and Simon Lucas: Essex University, 2005. Print.
Posted by William Martin at 9:07 AM